Category Archives: Software

developing

currently trying to write an iOS app to do (at least) simple pencil test animations. more details to come as they arrive, we’ll have to see if I ever make something that will pass review..
if anyone has a spare iOS7 capable iPad to spare, I could use one for testing and development… 😉

slow news week

terrible week in the shop. have removed the centerboard trunk preparatory to finishing the interior and was hit by a wave of ennui…  have returned to software engineering to break things up a bit. Got the newer version of Xcode and sorted out the provisioning of my iPhone at last. (definitely much easier in Xcode 5. one step process now.)

I have a couple of iPhone, iPad projects I’m going to be working out over the next few weeks. partly for fun, and partly to beef up my portfolio as I look for a new job. (have to pay for the boat somehow, and auto-mechanics just isn’t my thing… 😉  Who knows, one of them might even sell… 🙂

Sketching

I’ve been going to a life drawing class lately.

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(You can tell I’m years out of practice…)

In addition to that, I’ve been doing a bit of wood carving.  (decorative hanging knees for the boat…)

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Both of these endeavors have started me sketching again. while I’ve been at it, I’ve been thinking about what makes sketching a pleasurable way to work out problems, and whether or not that experience can successfully be translated to a touchscreen device.  Last year I did a considerable amount of work on a storytelling application, only to realize that at the time it was a bit beyond my capacity.  I have somewhat more manageable idea now, based on the series of sketches I did as preliminaries to the wood carving.  I realize that having to draw to a brief, or at least within a certain set of restrictions involves a fair amount of repetition. and performing repetitive tasks is what computers are all about…  so watch this space. I may need a beta tester.

though realistically, this isn’t going to happen very quickly, I have a hobby…